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Gazeus Games: Games Visual Designer

Gazeus Games

This is a Full-time position in Montreal, QC posted April 5, 2021.

We are the biggest game developer and publisher of Brazil.

We are also owners of the brand Jogatina, we have a vast portfolio of games developed for Android and iOS, mainly classics such as Buraco, Dominoes, Mahjong, among others.

Also, we have the websites jogatina.Com and thesocialpoker.Com, besides other games created for other platforms.

Our mission is to build fun through simplicity.

Our purpose is to provide fun in order to liberate the essential in everyone who plays our games as well as in our staff.

Founded in 2006, in Rio de Janeiro, Gazeus Games today counts on a team formed by the best and more passionate professionals, working in a casual and educational environment to deliver a high quality experience to millions of players around the world.

In 2019, we became multinational and we opened our office in Montreal, Canada.

Your main responsibilities will be: Create 2D illustrations and Concepts 2D such as medals, icons, and similar items.

Produce layouts for in-game event banners and marketing.

Animate microinteractions, emojis, characters and particle effects.

Analyze and adapt wireframes and prototypes for the visual interface development.

Consolidate the handoff of produced assets for the development team (assets export and optimization) Requisites: Solid Knowledge of visual design (typography, colors, composition, iconography etc).

Display advanced abilities in vectorial illustration and Conceptscreation.

Capability of adapting to different artistic styles.

Show great command of creation and development tools such as Creative Cloud (mainly Illustrator and Photoshop), Figma and 2D-animation software such as Spine.

Self-management skills, good communication and team problem-solving.

Minimum experience of 5 years working on mobile games or digital products.

Advanced/ Fluent English It will be considered a differential: Familiarity with AGILE development methodologies.

Experience with GIT or other version control tools.

Knowledge in 2D-animation (focus on characters, interface and icons).

Having worked on mobile games in the model game as a service.

Remote collaborators is considered for this position.